Type | Taijutsu |
Formation | Assaulter |
Weapon | Kunai |
Rating | SSS |
Force | 18000 (Growth Rate 18.0) |
Agility | 15000 (Growth Rate 16.0) |
Chakra | 15000 (Growth Rate 16.0) |
Power | 210000 (Growth Rate 20.0) |
Talent: Shinobi's Nature: Increase massive agility and force by percentage, naturally has 55% speed , 45% damage rate, and 45% avoid injury rate. When this ninja is in battle, decrease entire enemy team's attack by 25%, increase entire ally team's speed by 50%, and increase ally assaulters' and supports' HP by 40%. Self ignores enemy 30% crowd control rate. On death, activate broken sky strike, damages entire enemy team by 300% damage. Immune to blind and ignores superflash status.
Skill: Kurama: Attack all enemies with a 300% growth rate, with a 60% chance to silence or petrify enemy team for 2 turns, increases ally team's avoid injury rate and damage rate by 25% for 2 rounds, decrease entire enemy team's strategy and physical defense by 30% and avoid injury by 30% for 2 rounds, self enters superflash status for 1 round, recovers 50 fury for the caster and 30 fury for allies.
Type | Taijutsu |
Formation | Assaulter |
Weapon | Kunai |
Rating | SSS |
Force | 17000 (Growth Rate 17.0) |
Agility | 14000 (Growth Rate 15.0) |
Chakra | 14000 (Growth Rate 15.0) |
Power | 200000 (Growth Rate 19.0) |
Talent: Shinobi's Nature: Increase massive agility and force by percentage, naturally has 55% speed , 45% damage rate, and 45% avoid injury rate. When this ninja is in battle, decrease entire enemy team's attack by 25%, increase entire ally team's speed by 50%, and increase ally assaulters' and supports' HP by 40%. Self ignores enemy 30% crowd control rate. On death, activate broken sky strike, damages entire enemy team by 200% damage. Immune to blind and ignores superflash status.
Skill: Kurama: Attack all enemies with a 300% growth rate, with a 60% chance to silence or petrify enemy team for 2 turns, increases ally team's avoid injury rate and damage rate by 20% for 2 rounds, decrease entire enemy team's strategy and physical defense by 30% and avoid injury by 30% for 2 rounds, self enters superflash status for 1 round, recovers 50 fury for the caster and 30 fury for allies.
Type | Taijutsu |
Formation | Assaulter |
Weapon | Kunai |
Rating | SSS |
Force | 18000 (Growth Rate 18.0) |
Agility | 15000 (Growth Rate 16.0) |
Chakra | 15000 (Growth Rate 16.0) |
Power | 210000 (Growth Rate 20.0) |
Talent: Essence of Ninja: Increases massive Agility and Force by percentage, and naturally has 55% Speed, 45% damage and avoid injury rate. When this ninja is on the battlefield, it can reduce all enemies' Attack by 25%, increase all allies' Speed by 50%, and ally assaulter and support's HP by 40%. Naturally has 30% chance to avoid control. Releases Air Blow when this ninja dies, dealing 300% damage to all enemies. Naturally avoids Blind and Super Dodge.
Skill: Kurama: Attack all enemies with a 300% growing rate. There is a 60% chance to silence enemies and 60% chance to petrify them for 2 rounds. Increases all allies' avoid injury rate and damage rate by 25% respectively for 2 rounds, reduces all enemies' defense by 30% and avoid injury by 30% respectively for 2 rounds, and gives the caster Super Dodge status for 1 round, restoring 50 Fury Points for the caster and 30 Fury Points for other allies.
Type | Taijutsu |
Formation | Assaulter |
Weapon | Kunai |
Rating | SSS |
Force | 17000 (Growth Rate 17.0) |
Agility | 14000 (Growth Rate 15.0) |
Chakra | 14000 (Growth Rate 15.0) |
Power | 200000 (Growth Rate 19.0) |
Talent: Essence of Ninja: Increases massive Agility and Force by percentage, and naturally has 55% Speed, 45% damage and avoid injury rate. When this ninja is on the battlefield, it can reduce all enemies' Attack by 25%, increase all allies' Speed by 50%, and ally assaulter and support's HP by 40%. Naturally has 30% chance to avoid control. Releases Air Blow when this ninja dies, dealing 200% damage to all enemies. Naturally avoids Blind and Super Dodge.
Skill: Kurama: Attack all enemies with a 300% growing rate. There is a 60% chance to silence enemies and 60% chance to petrify them for 2 rounds. Increases all allies' avoid injury rate and damage rate by 20% respectively for 2 rounds, reduces all enemies' defense by 30% and avoid injury by 30% respectively for 2 rounds, and gives the caster Super Dodge status for 1 round, restoring 50 Fury Points for the caster and 30 Fury Points for other allies.
Тип | Гендзюцу |
Роль в формации | Саппорт |
Оружие | Свиток |
Рейтинг | SSS |
Сила духа | 14000 (Рейтинг прироста 15.0) |
Ловкость | 16000 (Рейтинг прироста 15.5) |
Чакра | 16000 (Рейтинг прироста 15.5) |
Жизни | 180000 (Рейтинг прироста 18.0) |
Талант: Увеличивает чакру и ловкость на определенный процент, скорость на 55%, рейтинг атаки на 40% и рейтинг защиты на 40%. Когда этот ниндзя находится на поле боя увеличивает скорость союзников на 45%, снижает стратегическую защиту вражеских штурмовиков на 25% и рейтинг помощи врага на 40%. После смерти увеличивает скорость союзников на 40% и атаку на 20% на 3 раунда. Иммунитет к стану и проклятию.
Навык: Атакует всех врагов с силой 300%. 60% шанс наложить на врага ослепление или паралич на 2 раунда, активирует щит ярости на союзниках, который увеличивает урон наносимый по команде врага на 20% (увеличивает итоговый урон на 20% по формуле ((атака-защита)*(рейтинг_атаки- рейтинг_защиты)*силу_атаки)*1.2=получаемый итоговый урон) на 2 раунда. Запрещает восстанавливать здоровье врагу (не снимаемый эффект) на 2 раунда. Восстанавливает 50 ярости себе и 30 ярости всем остальным.